Wednesday, May 24, 2017

The Surge

3D Vision Screenshots:

- The whole UI, as it was by default broken: Some was 3D - wrong depth - some 2D and some missing in 3D.
- Shadows
- Lights
- Compute Shading
- Lots of incorrect Decals and elements
- etc

Helifax - The whole shader fixing!

- Big thanks to Bo3b, DarkStarSword and Flugan for creating 3DMigoto and this awesome wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for Creating 3D Vision as a tech!

Known Issues:

- On Single GPU - Single or Multi Screen - some particle elements render in one eye. Press F11 to disable them.
- On SLI - Multi Screen - some particle elements render in one eye. Press F11 to disable them.
- On SLI - Single Screen - all the particle elements render perfectly in both eyes!
- On Single GPU - Single or Multi Screen - some particle elements render in one eye. Press F11 to disable them.
- On SLI - Multi Screen - some particle elements render in one eye. Press F11 to disable them.
- On SLI - Single Screen - all the particle elements render perfectly in both eyes!

- On NON-SLI setups some other things render wrong (but in both eyes): AO can look wrong in a few places, Screen Space Reflections are a bit OFF in NON-SLI - but flawless in SLI.

Fix available here:
The Surge - 3D Vision Forums


Tuesday, May 23, 2017

3D Fix Manager

Last Updated: May 23, 2017

This is an application I’ve been working on for a while. It's called 3D Fix Manager and the reason I developed it is that I wanted to have a more comfortable way for installing 3D Vision Fixes and and an easier method for editing hotkeys in order to change 3D separation / convergence settings.

So which features does 3D Fix Manager provide?
  • Download, install and uninstall 3D Vision fixes with only 1 click
  • Clear GUI
  • Comfortable hotkey editing for changing 3d separation / convergence in game
  • Automatic detection of installed 3D Vision games
  • Start games directly in 3D Fix Manager
  • Auto backups of hotkeys / ini files
  • Auto enable Nvidia Stereosopic 3D when starting a game
  • Auto installation of 3D profiles with Nvidia Profile Inspector when starting a game
  • Simple activation of Compatibility Mode (also known as Fake 3D) for any DirectX 11 game 
  • RivaTuner Statistics Server support. Dynamically load or close RTSS when launching a game for improving performance in Stereo 3D
  • Auto disable 3D Fixes when playing in 2D mode
  • Auto update for new fixes
  • Auto update for new program versions

Currently more than 500 fixes from helixmod.blogspot are supported by 3D Fix Manager. This includes Helix Mod (DirectX 9), 3dMigoto (DirectX 11) and OpenGL 3D Vision Wrapper.

  • Hotkey editing is only available for Helix Mod and 3dMigoto fixes at the moment. Hotkey support for OpenGL fixes may come in the future.

  • A detailed manual can be found here. Please have a look to the section "Problems and Solutions" if you experience any issues

Geforce Forum:
  • The Main Thread about 3D Fix Manager can be found here


  • Extract file archive. If you want to keep old hotkey backups from previous versions then extract the archive over the old program folder and replace files
  • Optional: Download and install RivaTuner Statistics Server for accessing all features in 3D Fix Manager. RTSS eliminates micro stuttering, reduces input lag and improves frametimes in Stereo 3D mode
  • Start the application with "3DFixManager.exe"
  • Optional: Give admin rights to the application (right click on exe / run as admin). The application needs admin rights for dynamically detecting processes like Trinus VR / Tridef and for installing fixes to protetected folders like c:\program files

  • If you want to support this project you can donate to this PayPal account:

Change Notes Version 1.19 (May 23, 2017):
  • New: Button for switching application to compact gui size
  • Changed: Sending fix profiles data to server is now bound to a button and is not automatically triggered any more
  • Changed: When application window is out of visible screen it is correctly pushed back into the visible area (same behaviour as Firefox e.g.)
  • Bugfix: When application window was maximized on secondary monitor this information was not saved when closing 3D Fix Manager
  • Bugfix: Application crashed when creation of new fix profile was canceled
  • Bugfix: Method for starting games could only be controlled via fix profile (other settings did not work due to a bug)
  • Bugfix: Minimized window was not brought to front when clicking on the system tray icon
  • Bugfix: Fixed a potential crash when sending profiles data to server

Change Notes Version 1.18 (May 20, 2017):
  • New: User can gloably set how to start games (either via Steam client, Game Launcher Exe or individually driven by fix profile) in Settings tab
  • New: Launch arguments can be passed to Steam client - if game launcher arguments are set in fix profile the game can be still started via Steam client now
  • Bugfix: "Force Compatibility Mode" - checkBox was not initialized
  • Bugfix: When saving hotkeys for 3dmigoto an unwanted ini entry was created - 3dmigoto signalised this with a sound
  • Bugfix: When clicking on "modify values"-button in fix profile tab a GUI layer was not hidden

Change Notes Version 1.17 (May 18, 2017):
  • New: Driver profiles can be configured in Hotkeys tab for 3dmigoto fixes
  • New: Force compatibility mode with only 1 click in Installation tab
  • New: Automatically update 3dmigoto fixes to newest wrapper version
  • New: Wrapper version is shown in Hotkey tab
  • New: 3dmigoto and HelixMod wrappers can be installed to non-fixed games via 3D Fix Manager for unlocking features like convergence hotkeys, SideBySide mode etc.
  • New: Edit profile tab can be accessed by double clicking game title in list
  • New: Installed programs are listed in fix profile tab - user can check which games / programs are found in registry and easily create new fix profiles
  • New: Minimize 3D Fix Manager to system tray
  • New: When starting a game 3D Fix Manager is minimized
  • New: Added a donate button in About tab
  • Changed: Wrapper version of helixmod fixes is detected by the file size of dll file
  • Changed: Detection of installed games further improved
  • Changed: Shell window is not shown any more when uninstalling 3dmigoto fixes
  • Changed: When starting another instance of 3D Fix Manager the new one is immediately closed - bringing the old instance to foreground should work flawless now
  • Changed: GUI for changing 3D output mode to SbS / TaB is only visible when 3dmigoto version is higher than 1.2.31
  • Changed: When starting a game the ini settings of the game are modified - in older versions of 3D Fix Manager this only happened when installing or uninstalling a fix
  • Changed: "Visit HelixMod" - button is disabled when no link is provided in fix profile
  • Bugfix: When editing 3dmigoto hotkeys d3dx.ini could get corrupted - a sound signalised this when starting a game. Please reset d3dx.ini file via 3D Fix Manager when this happened
  • Bugfix: Crash fixed when creating a new fix profile and setting game ini values
  • Bugfix: Scrollbar has moved into the wrong direction when down arrow button was clicked
  • Bugfix: Modify date is no longer being overwritten when extracting a fix archive

Change Notes Version 1.16: (April 18, 2017):
  • New: Another driver profile can be installed when starting a game in 2D mode
  • New: Global settings for Nvidia Profile Inspector in Settings tab
  • New: Installation of driver profiles can be controlled by individual fix profile
  • Bugfix: Driver profiles could not be installed when path to .nip file contained empty spaces

Change Notes Version 1.15 (April 15, 2017):
  • New: Nvidia Profile Inspector included in 3D Fix Manager
  • New: Option for adding Nvidia Inspector 3D profile files (".nip") for individual fix profiles
  • New: Automatic installation of 3D profiles via .nip files and Nvidia Profile Inspector
  • New: Option for defining arguments for Game Launcher Exe in Fix Profile Tab
  • New: When arguments are defined for Game Launcher exe then the game always starts with defined exe instead of Steam App ID
  • New: A second ini / cfg file can be modified now in Fix Profile tab
  • New: Creation of an "error_log.txt" file if application crashes on startup
  • Changed: Adjusted tooltip for "Relative Game Ini Path" with a little bit more explanation
  • Bugfix: when installing a fix the checkbox "Enable Fix" was not initialized

Change Notes Version 1.14 (April 02, 2017):
  • New: Games can be started either in 3D or 2D
  • New: When starting a game in 2D mode the fix and Nvidia Stereoscopic 3D are disabled automatically
  • New: Improved startup speed of 3D Fix Manager. Make sure to install the latest fix profiles (version 1.17) to improve speed
  • New: Last selected game is remembered the next time you start 3D Fix Manager
  • Changed: Extracting fixes won't block the UI any more. Progress of extraction is being displayed with a progressbar now
  • Changed: Global switch for disabling / enabling all fixes can be controlled via buttons in "Settings" tab now
  • Changed: Duplicate instances of 3D Fix Manager are closed directly. The first instance gets active at top
  • Changed: When changing monitor refresh rate cmd popup is suppressed
  • Bugfix: Extracting fixes should not crash the application any more
  • Bugfix: Fixed a rare bug in detecting ini files of 3D fixes

Change Notes Version 1.13 (March 29, 2017):
  • New: Auto update feature for 3D Fix Manager (update process is completely automated now)
  • New: Auto disable Nvidia Stereoscopic 3D when closing 3D Fix Manager

Change Notes Version 1.12 (March 25, 2017):
  • New: Added an option in settings tab for preferring Game Launcher Exe information over Steam App ID for launching games
  • Bugfix: Fixed a crash when defining more than 9 hotkeys for the old version of HelixMod (DirectX 9)

Change Notes Version 1.11 (March 15, 2017):
  • New: Option for setting 3D Vision / 3DTV Play as preferred stereo 3D mode. This fixes the issue for some users when 3D Vision Discover (anaglyph) is being defaulted in Nvidia Control Panel over and over agin.

Change Notes Version 1.1 (March 14, 2017):
  • New: RivaTuner Statistics Server support. 3D Fix Manager dynamically starts / closes RTSS when launching a game
  • New: Start / close behaviour of RTSS can be controlled by individual fix profile settings
  • New: Automatically enable Nvidia Stereoscopic 3D when launching a game
  • New: Automatically set monitor refresh rate to 120 Hz when enabling Nvidia Stereo 3D (fixes Windows 10 blackscreen issue when closing games and high idle clocks for GPU)
  • New: Automatically set monitor refresh rate to a user defined value when disabling Stereo 3D
  • New: Any game can be added to 3D Fix Manager now. Even those games for which there is no 3D Fix available
  • New: When no download link is specified in fix profile the download fix-button will be hidden in the GUI.
  • Added 30 fix profiles for games which are rated as "3D Vision Ready" by Nvidia and don't require a 3D fix to work (e.g. Max Payne 3, Tomb Raider (2013), Trine 2,...)
  • Minor improvements for the GUI

Change Notes Version 1.09 (March 06, 2017):
  • Improved automatic update mechanism for fix profiles. User can decide if he wants to keep customized profiles
  • New: Installation of Hitman Fix completely automated
  • New: Sending user feedback can be disabled in 'Settings' tab
  • Changed: "Custom Install Path" in fix profile must always point to the root folder of the game now. If the fix has to be installed in a subfolder this information can be added via "Relative Install Path"

Change Notes Version 1.08 (March 01, 2017):
  • Improved capability for changing game settings files. Now cfg files can be changed in addition to ini files.
  • New: Auto feedback when user makes changes to fix profile settings. This helps me to get notified when a fix profile needs additional information / is wrong or needs an update.
  • Bugfix: Fixed a crash when typing in reserved characters in search field.
  • Bugfix: Sometimes the wrong hotkey for Xbox Controller was selected in dropdown list

Change Notes Version 1.07 (February 21, 2017):
  • New: Icon in "Installation" tab added for indicating if the fix runs out of the box / needs further installation steps (I've tagged a few games for this. Help by the community is appreciated to complete this for other fixes)
  • New: User can define in fix profile if manual steps are required for installing a fix / fix is broken / fix runs out of the box
  • New: After every Nvida driver installation the user is asked if he wants to run 3D Vision setup or if he likes to skip it by automatically setting registry keys
  • New: When user starts another instance of the application the new one is automatically closed
  • Bugfix: User_disabled.cfg is deleted now when uninstalling a fix
  • Bugfix: "No installed games found" - label was displayed in "Settings" tab when no games were installed

Change Notes Version 1.06 (February 18, 2017):
  • New: Installation of fixes further improved by automatically making required changes to ini files (e.g. Outlast, The Vanishing of Ethan Carter and over 40 more games automated by this)
  • New: When uninstalling a fix the game ini file is reseted to original values
  • New: User can define in fix profile how to edit game ini file
  • New: Fixes can be disabled for individual games
  • Changed: No bat files used any more for enabling / disabling 3D Vision
  • Bugfix: Fixed a crash when application was launched without internet connection
  • Bugfix: Fixed a crash when update server was not available
  • Bugfix: Fixed a crash in Edit profile" tab when user tried to set a filename in relative install path
  • Bugfix: Fixed a potential crash when searching for installed games in windows registry

Change Notes Version 1.05 (February 08, 2017):

  • Slightly improved detection of installed games
  • New: Checkbox for disabling Steam overlay
  • New: Window size and position is remembered when restarting the application
  • New: User can define a game exe file for launching games when there is no "Start Game" button
  • New: Button for going to Helixmod Blog
  • Changed: Increased maximum value from 1000 ms to 2000 ms for hotkey delay sliders
  • Changed: Dialog windows are opened at the center of the application instead of the center of the screen
  • Changed: Options in settings tab are saved to XML instead of an ini file now
  • Changed: "Search Game" button is being disabled now when no search paths are defined
  • Bugfix: Checkbox "Enable Fixes" was not initialized correctly when starting the application
  • Bugfix: When user clicked on install path for opening window explorer the game was sometimes launched accidentially
  • Bugfix: When search paths were enabled and the name of a fix profile was changed the user had to press button "Search Game" again to see correct results
  • Bugfix: Tooltip for Steam App ID in "Edit Profile" tab was not set

Known Issues:
  • Detection of installed games may fail if no corresponding registry keys could be found. To fix this either enable search paths in the application settings or set a custom install path for the individual fix profile. Please have a look in the manual (section "problems and solutions") for a more detailed information on this.
  • Another reason for not detecting games is when the name of the individual fix profile does not match the title of the game retrieved from the windows registry. Try to rename the fix profile to match exactly what is listed in "Windows Control Panel / Programs"

  • Please help me to improve this application by reporting bugs, wrong / outdated fix profiles  or if you have any suggestions. Thank you.
  • I tested the application a lot and I think it’s in a good state. However I take no responsibility if any damage should occur on your machine by using this application. Use at own risk. :)

Monday, May 22, 2017

Voodoo Vince Remastered (DX11)

This is a remastered of the old game....a classic. Good old memories :)
Gameplay is the same, but with some visual improvements.

Also this game is almost 3Dvision ready out of the box (YES...shadows, lights and even reflections are working fine)....i fix a few stuff.

- Skybox & Clouds
- Ghosts-Spooky character positions (without the fix there are in the wrong position)
-  HUD

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.
- Workaround (Crash) for win10 add in the ini.

- Extract where Vince.exe is located (\Voodoo Vince Remastered)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override.



Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account:

Sunday, May 21, 2017

NBA Playgrounds (DX11)

- Shadows/ Lights
- Decals
- Halos in effects
- Water

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.
- Workaround (Crash) for win10 add in the ini.

- Use Highest quality

- Extract where NBAPlaygrounds-Win64-Shipping.exe is located (\NBA Playgrounds\NBAPlaygrounds\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes". This is for the Profile Override needed for this game.



Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account:

Friday, May 19, 2017

Shock Tactics (DX11)

Game is a funny combination of the XCOM and Minecraft (it's sarcasm). May be 3D Vision will make it better...

Use <TAB> key to enable/disable fog of war

  1. Download this ZIP file and extract the contents into the game directory.
  2. In your Steam library, right click on "Shock Tactics" and select "Properties"
  3. Click "Set Launch Options"
  4. In the box, type " -window-mode exclusive" and click "Ok"
  5. If you use not steam version in desktop shortcut's properties in object field add " -window-mode exclusive" after 'ShockTactics.exe'.
I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

BlazBlue: Calamity Trigger - Continuum Shift Extend - Chronophantasma Extend

This 3D Vision fix puts character sprites and other effects at the depth they should be, instead of being fixed at screen depth, which was wrong unless you set convergence to a high and specific amount.

Update: according to user DAT-13 from the GeForce forums, the fix works with Continuum Shift Extend and Chronophantasma Extend. I made the fix with Calamity Trigger and I still don't have the other games. I'll check them when I buy them just in case.

Update 2: I have checked personally that Continuum Shift Extend works. Alternative fix uploaded.

Update 2: Fixed Chronophantasma Extend. I have uploaded a different fix for it.

Update 3 (2017-05-19): Updated the Chronophantasma Extend fix. Now it has all dynamic depth features of the Centralfiction fix, but most of the HUD remains at screen depth. Use this fix for the three games.


- All characters and their effects at depth, depending on separation and convergence. They are correct at all distances (19 manually programmed depth steps).
- Instant Block wave effect, now at the same depth as the characters.
- Arakune invisibility.
- Character reflections on the floor, that were at screen depth. Same depth as the other sprites now.
- Izayoi character effect and green bar in practice mode that needed sprite depth (Chronophantasma Extend), but without breaking part of the HUD.


- F1: low convergence. Can be overwritten with ctrl+F7 after loading this preset.
- F2: just enough convergence to have characters at screen depth. Can be overwritten with ctrl+F7 after loading this preset.
- For Chronophantasma Extend, there are F1, F2 and F3 hotkeys. The old F1 and F2 are now F1 and F3, while F2 is a value in the middle.

Download link (Chronophantasma Extend updated at 2017-05-19. Use that fix for the first three games. Its added shaders shouldn't break CT and CSE):

- Normal version:

- Alternative version:

- Blazblue Chronophantasma Extend:

The normal version has all HUD/UI at screen depth. However, the main HUD/UI shader is responsible of some effects, like Hakumen circle symbols or some special effects of Tsubaki Yayoi, and they will be at screen depth.

The alternative version fixes those effects, putting them at the same depth as the sprites. But as a side effect, some other UI elements are at that depth, looking a bit weird compared to the rest of elements at screen depth. Everything is OK in battle or when you use the F2 convergence preset.

I couldn't get texture hunting to work with this fix, so you will have to decide which version of the fix you will use.


- Unzip the contents of the fix in the root folder of the game, which is "BlazBlue Calamity Trigger", "BlazBlue Continuum Shift Extend" or "BlazBlue Chronophantasma Extend".
- Play the game.

I recommend playing these games at 1280x768. That's the correct internal resolution and aspect ratio the game should use. 16:9 resolutions are stretched, and anything other than 1280x768 is just an upscale (internal resolution doesn't go any higher than that).

You can also force 4x4 supersampling in the drivers. It's necessary to play at 1280x768 to see the antialiasing effect.

For Chronophantasma Extend, in Nvidia Profile Inspector, set "Antialiasing - Mode" to "Enhance the application setting" and "Antialiasing - Transparency Supersampling" to "8x Sparse Grid Supersampling", and don't use a "Lower HUD" value of less than "6" in the ingame display options.